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Review: Shadow Complex
A dizzying descent down the rabbit hole
In games, a cave is never just a cave.
| August 25, 2009
Review: 'Splosion Man
Blowing up Xbox Live Arcade
Perhaps no platform has more consistently delivered solid indie titles than the Xbox 360, whose Live Arcade now offers hundreds of selections, from high-definition updates of the classics to forward-thinking boutique games.
| August 11, 2009
Review: The Bigs 2
Swing and a miss
The makers of The Bigs 2 seem to have confused simplifying the sport with dumbing
| July 29, 2009
Review: Tales of Monkey Island
A classic series sets sail once more
Thanks to Telltale Games, we're now seeing remakes and revivals not only of the genre but of its most popular franchises. First was Telltale's successful episodic rebirth of Sam and Max . Now we get the first part of a new adventure based on the granddaddy of them all: The Secret of Monkey Island .
| July 21, 2009
Review: Ghostbusters: The Video Game
It has the tools, it has the talent
Call it fanboyism, call it a Pavlovian response, call it what you want — Ghostbusters: The Video Game made me smile.
| July 07, 2009
The gleeful excess of Prototype
Prototype is so awesome, it broke my PlayStation 3.
| June 30, 2009
Review: Red Faction: Guerrilla
It's strange, when you think about it, how unrealistic most video games are. Not in the sense that they feature superheroes and space mutants — that's easy to accept. But as they render their environments with increasing verisimilitude, it becomes harder and harder not to wonder why nothing ever gets damaged.
| June 23, 2009
The power goes out
The potential of a virtual space is limited only by its designers' imaginations. Why, then, are so many designers' imaginations limited to dreary, urban settings?
| June 08, 2009
Review: Punch Out!!
Ask anyone to list his or her favorite Nintendo games, and the odds are that Mike Tyson's Punch-Out!! will be one of them.
| May 26, 2009
God is dead
Demigod can't resurrect PC gaming
One of the biggest mysteries of the video-game marketplace is why the PC seems to lag so far behind consoles as a gaming platform. After all, Windows computers have the kind of market penetration that Sony and Nintendo can only dream of.
| May 05, 2009
Riddick's sci-fi journey continues
In The Chronicles of Riddick , Swedish designer Starbreeze has it both ways: hardcore gameplay and brisk storytelling not only co-exist but achieve symbiosis.
| April 28, 2009
Review: The Godfather II
Going against the family
If adapting the Godfather series means stripping it of subtext and amplifying the thuggery, that may be the greatest imaginable indictment of video games as a medium.
| April 21, 2009
Guitar Hero: Metallica
A triumphant return to form
At long last, it seems that Guitar Hero has reached a state of equilibrium.
| April 15, 2009
Review: Wanted: Weapons of Fate
Over in a muzzle flash
It's hard to say which has a worse reputation: movies based on video games or video games based on movies.
| April 07, 2009
Black and white and red all over
The stylish ultraviolence of MadWorld
The most common problem afflicting video games these days is a deficit of imagination. So many releases look alike, sound alike, and play alike.
| April 02, 2009
Review: Resident Evil 5
Bigoted, or just boring?
Is it racist? The question has been plaguing Resident Evil 5 since its infamous trailer debuted at the 2007 Electronic Entertainment Expo.
| March 24, 2009
Review: Killzone 2
Can Killzone 2 save the PlayStation 3?
For fans of the chronically underperforming PlayStation 3, each new exclusive title is a potential savior. The latest great white hope is Killzone 2 , the sequel to a not especially beloved PS2 game.
| March 17, 2009
Puzzle Quest: Galactrix
Puzzle Quest drifts off course once more
It's appropriate that the new Puzzle Quest game should take place in space. Just like a black hole, it's impossible to resist; you wind up crushed into a subatomic particle.
| March 10, 2009
Review: Street Fighter IV
The world warriors return
The biggest problem with fighting games, as a genre, is the ludicrous level of ability you need even to take part.
| March 03, 2009
F.E.A.R. 2: Project Origin
F.E.A.R. 2: Project Origin is a Frankenstein's monster of a game, a stitched-together assemblage of parts from other, better games.
| February 25, 2009
Fallout 3: Operation Anchorage
The first downloadable content for Fallout 3
How is it that Fallout 3, last year's most densely packed game, still left many players wanting more?
| February 10, 2009
The Current Issue
Table of Contents
Where To Follow Me
| March 24, 2013 at 11:09 AM
Mo Takes His Turn
March 21, 2013 at 12:59 PM
[Q&A] KMFDM's Sascha Konietzko on art, Columbine and having balls
On The Download
| March 18, 2013 at 3:22 PM
See this film series: The Belmont World Film Series @ Studio Cinema in Belmont
Outside The Frame
| March 18, 2013 at 11:00 AM
See this film: This is Spinal Tap [with post-film talk by expert from Acoustical Society of America] @ the Coolidge
March 17, 2013 at 12:00 PM
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