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Does your life suck?

By CAMILLE DODERO  |  July 17, 2006

Fisher and I pass around the gun a few more times. We raise the bets from one dollar to ten-spots. We both keep coming up empty. There’s $61 on the table.

It’s my turn again. I bet ten bucks. Inhale deeply for real. Raise the gun for fake. And —

Blam!

I am totally dead. On the floor. It’s something of a release.

Fisher wins. My meatspace heart races.

If Second Life truly takes hold, millions will spend hours doing business, meeting people, and just living inside the virtual world. As future upgrades are made, there will likely be short-term advances: voice-over technology, fewer system crashes, photo-realistic environments. But in the longer term, humans might someday be able to upload their memories, their personalities, their entire lives, into their avatars. And they might be able to program them to live and breathe and interact for all eternity inside Second Life. Humanity’s great quest for immortality might finally be solved.

As I stand up unscathed, after blowing my virtual brains out, I’m certain that this isn’t the end of the story — for either Lily or Second Life.

On the Web
Second Life: http://www.secondlife.com/
Secrets of Second Life: http://www.secretsofsecondlife.com/
Metaverse Messenger: http://www.metaversemessenger.com/
Aimee Weber: http://www.aimeeweber.com/
Wagner James Au's New World Notes: http://nwn.blogs.com/

In Second Life
Zephyr Heights: http://slurl.com/secondlife/Zephyr%20Heights/130/244/24/
American Apparel: http://slurl.com/secondlife/Lerappa/151/64/26/
Regina Spektor's Loft: http://slurl.com/secondlife/kasba/230/135/55/
Snapzilla: http://sluniverse.com/pics
Second Life Me: http://sl.me.com
Welcome Center: http://slurl.com/secondlife/Ahern/3/3/39/
Spin Martin's Slackstreet Studios: http://slurl.com/secondlife/Slackstreet/129/129/25/
Nakama: http://slurl.com/secondlife/Nakama/134/128/22/
Walleye's Acropolis Bowl: http://slurl.com/secondlife/Walleye/111/17/103/
Midnight City: http://slurl.com/secondlife/Midnight%20City/114/141/26/
Mai Tais Beach Club: http://slurl.com/secondlife/Littly%20Italy/81/34/22/
Mill Pond: http://slurl.com/secondlife/Mill%20Pond/118/126/23/

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  Topics: Lifestyle Features , Entertainment, Internet, Jean-Luc Picard,  More more >
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Comments
Does your life suck?
I gotta say, this is one of the best articles I have EVER seen written on Second Life. You hit so many of the high points, both the generic and the more esoteric stuff... and YOU USE SLURLS! Gorgeous, gorgeous. Anyhoo, thx for being a part of our world. :)
By Torley Linden on 07/12/2006 at 6:36:32
Does your life suck?
Great article! Glad to see my old employer getting with the game. When are you bringing the Phoenix and FNX inworld? ~in kenzo, better world scout~
By evonne heyning on 07/12/2006 at 6:53:16
Does your life suck?
I'm the Community Manager for Alt-Zoom Studios. It is one of the oldest film studios in-world. We also host a monthly film festival called the Take5 Machinima Festival. You should check it out sometime! http://www.alt-zoom.com
By moo Money on 07/12/2006 at 8:10:21
Does your life suck?
I was very happy to see the quote you used of mine as it's a great point. Well done on writing the articlle. Unlike many articles I've read you actually immersed your self in world and thus could write about it in more depth. Great to see SLurls included as well. Nice touch.
By C.C. Chapman on 07/13/2006 at 5:52:42
Does your life suck?
Nice article! I work for Linden Lab and telecommute from the Boston area. It was cool to see the physical paper on the stands today with this Second Life story on the *front page*. Very good introduction to Second Life, and excellent immersive reporting. -Pathfinder (www.pathfinderlinden.com)
By Pathfinder Linden on 07/13/2006 at 12:08:13
Does your life suck?
There isn't really another platform that is so free of gaming lore. In Second Life you can make anything.
By yo momma on 07/13/2006 at 3:04:27
Does your life suck?
Taco is mentioned on page 3 without a link. This link will take you there: http://slurl.com/secondlife/Taco/172/169/28/
By Mark Paschal on 07/17/2006 at 5:53:59
Does your life suck?
This is an excellent article. I'm always happy to see when Second Life hits mainstream media. It's also super cool that you actually went and explored a number of places, rather than a five minute peek, or merely outside speculations! However, as an owner of one of the mentioned sims, I do have one tiny concern! On the third page, there is a small grouping of sims and locations that all seem linked in some fashion, except for Taco. http://slurl.com/secondlife/Taco/172/169/28/ Keep up the good reporting! -Broken, Taco Dev Team (broken.vox.com) PS: The server keeps erroring out on me, sorry if anything duplicates!
By Broken Prototype on 07/17/2006 at 10:23:30
Does your life suck?
What Torley said, basically. Although maybe it's <i>the</i> best article about SL so far, due to the diversity and depth of the examples you provide and the easy view it offers to nongamers (i.e., the General Public) Which is to say: Wow! Good job! ^_^
By Memory Harker on 07/25/2006 at 8:39:36
Does your life suck?
cool!
By Bernie on 01/27/2007 at 11:06:45

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