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Videogames
Review: Lord of the Rings: Conquest
Lord of the bo rings is more like it
First, panic — "This can't possibly be this awful, can it?" — and then the sinking realization that, yes, Conquest really is that bad.
By
MITCH KRPATA
| January 20, 2009
Review: Chrono Trigger DS
Time capsule
The cartoonish æsthetic still looks better than what we get from games that came out a couple of years ago.
By
RYAN STEWART
| January 13, 2009
Review: Prince of Persia
Run, jump, die, repeat
Pauline Kael titled one of her review compilations Kiss Kiss Bang Bang , saying that those four words (from a Japanese movie poster) captured the basic appeal of movies.
By
MITCH KRPATA
| January 06, 2009
The pile-up
A blizzard of new games
No longer is there an off-season or even a chance to catch our breath after the fall deluge.
By
MITCH KRPATA
| December 31, 2008
Year in Games: Where it's at
Succeeding on the strengths of their settings
This was a strange year for video games.
By
MITCH KRPATA
| December 31, 2008
Review: Left 4 Dead
Fourth-person shooter
Playing Left 4 Dead is like taking a personality test: you can't hide your true nature.
By
MITCH KRPATA
| December 16, 2008
Like clockwork
The Gears of War keep turning
The Gears of War keep turning
By
MITCH KRPATA
| December 02, 2008
PS3, please
Resistance 2 deserves a shot
Sony's Resistance , a PS3 shooter, is getting lost in the shuffle.
By
MADDY MYERS
| December 12, 2008
Wander lust
It's okay to look in Fallout 3
Several games have attempted to re-create an entire major city to serve as the environment. Fallout 3 destroys one.
By
RYAN STEWART
| November 24, 2008
Going native
Far Cry 2's heart of darkness
Far Cry 2's heart of darkness
By
MITCH KRPATA
| November 11, 2008
Evil urges
Fable II leaves it up to you
Those who've played the first Fable already know that being bad is a hell of a lot more fun than being good.
By
AARON SOLOMON
| November 04, 2008
The old haunt
Silent Hill can go home again
As a game reviewer, I have an obligation to inform you of the myriad problems with Silent Hill: Homecoming .
By
MITCH KRPATA
| October 29, 2008
Dismembers only
The gory, gruesome Dead Space
In a survival horror game, the setting is everything. Dead Space has a good one.
By
MITCH KRPATA
| October 22, 2008
Why so serious?
Lego Batman looks to the West
Lego Batman is not The Dark Knight: Now, with Legos!
By
MADDY MYERS
| October 16, 2008
Blast from the past
Mega Man goes retro
Playing Mega Man 9 , you feel you’ve stepped through a wormhole and emerged in 1988 with an NES controller in your hand.
By
MITCH KRPATA
| October 22, 2008
Band apart
Rock Band 2 keeps it rolling
No need to double-check your calendar — Rock Band 2 really is available only 10 months after the release of the original.
By
MITCH KRPATA
| October 01, 2008
Sith happens
No new lease on life for Star Wars: The Force Unleashed
Many people regard anything produced in the past 15 years or so bearing the Star Wars brand as total garbage, and rightly so.
By
RYAN STEWART
| September 23, 2008
Troop surge
Mercenaries 2 does it the old-fashioned way
It’s tempting to write off Mercenaries 2: World in Flames , if only because of the noisy ads — they’re scored by an annoying white-boy rap song.
By
AARON SOLOMON
| September 16, 2008
Back to business
Fall video games offer sequels and few surprises
For the first time, the arrival of the blockbuster video-game season seems bittersweet.
By
MITCH KRPATA
| September 11, 2008
Nobody's perfect
To err is Too Human
Fair or not, it’s hard to discuss Too Human without bringing in the circumstances of its creation.
By
MITCH KRPATA
| September 02, 2008
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