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Greatest video-game tragedies of the last decade

 Zeroes from the Aughts
By LASER ORGY  |  January 20, 2010


3. LotR: Conquest does not rule them all (2009)


BigAngryNerd reviews LotR: Conquest

As licensed games go, The Lord of the Rings: Conquest came nowhere close to reaching the heights of suckitude of, say, Shaq Fu or Charlie's Angels. In fact, it allowed many gamers to finally live out their dream of slaying entire herds of hobbits. But that alone was not enough to redeem this Tolkienian turkey. LotR: Conquest came from developers Pandemic Studios, who spawned the megasuccessful Star Wars: Battlefront games. Players' expectations were raised high, only to be dashed on the rocky cliffs of Mount Doom. The game's flaws were legion: wonky controls, miserable camera angles, grating voiceovers. In the words of Phoenix game critic Mitch Krpata: "It's bewildering, and maddening. The only respite is to turn off the game."

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